using UnityEngine;

namespace GoogleMobileAds.Mediation.UnityAds.Common
{
    // [Assembly-CSharp.dll].GoogleMobileAds.Mediation.UnityAds.Common.IUnityAdsClient
    public interface IUnityAdsClient
    {
        // Methods
        public abstract void SetConsentMetaData(string key, bool metaDataValue); // 0
    
    }

}
